Werebear

Medium Humanoid. CR 5, AC 10, 126 HP. Traits: Heightened Smell.

Armor class
10
Hit points
126
Challenge
5
Creature type
Humanoid
Size
medium

Stat block

Cha
12
Con
16
Dex
10
Int
10
Str
20
Wis
18
Speed
Walk: 30; Climb: 30
Senses
-
Skills
Actions
  • Multiattack. The werebear makes three Claw or Greataxe attacks. It can replace one attack with a Bite attack, provided it is in the appropriate form. If two Claw attacks hit one creature, the target is grappled (escape DC 15). The werebear can grapple only one creature at a time.
  • Bite (Bear or Hybrid Form Only). _Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 16 (2d10+5) piercing damage. If the target is a Humanoid, it must succeed on a DC 14 CON save or be cursed with the werebear lycanthropy curse (see Curse of Lycanthropy sidebar).
  • Claw (Bear or Hybrid Form Only). _Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 14 (2d8+5) slashing damage.
  • Greataxe (Humanoid or Hybrid Form Only). Melee Weapon Attack: +8 to hit, reach 5 ft., one target. _Hit:_ 11 (1d12+5) slashing damage.
Languages
Common (can't speak in bear form)
Saving throws
Wisdom: 4; Charisma: 1; Strength: 5; Dexterity: 0; Constitution: 3; Intelligence: 0
Special abilities
  • Heightened Smell. The werebear's Perception is 19 when perceiving by smell.
Damage resistances
bludgeoning,piercing,and slashing damage from nonmagical attacks

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.