Wererat

Medium Humanoid. CR 2, AC 12, 57 HP. Traits: Heightened Smell, Pack Tactics.

Armor class
12
Hit points
57
Challenge
2
Creature type
Humanoid
Size
medium

Stat block

Cha
8
Con
12
Dex
18
Int
10
Str
10
Wis
10
Speed
Walk: 30
Senses
darkvision 60 ft.
Skills
Actions
  • Multiattack (Humanoid or Hybrid Form Only). The wererat makes three Claw or Shortsword attacks, or it makes three Hand Crossbow attacks. It can replace one attack with a Bite attack, provided it is in the appropriate form.
  • Bite (Rat or Hybrid Form Only). _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 7 (2d4+2) piercing damage. If the target is a Humanoid, it must succeed on a DC 11 CON save or be cursed with the wererat lycanthropy curse (see Curse of Lycanthropy sidebar).
  • Claw (Rat or Hybrid Form Only). _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 7 (2d4+2) slashing damage.
  • Shortsword (Humanoid or Hybrid Form Only). _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) piercing damage.
  • Hand Crossbow (Humanoid or Hybrid Form Only). _Ranged Weapon Attack:_ +4 to hit, range 30/120 ft., one target. _Hit:_ 5 (1d6+2) piercing damage.
Languages
Common (can't speak in rat form)
Saving throws
Wisdom: 0; Charisma: -1; Strength: 0; Dexterity: 4; Constitution: 1; Intelligence: 0
Special abilities
  • Heightened Smell. The wererat's Perception is 17 when perceiving by smell.
  • Pack Tactics. The wererat has advantage on attack rolls against a creature if at least one of the wererat's allies is within 5 feet of the creature and the ally isn't incapacitated.
Damage resistances
bludgeoning,piercing,and slashing damage from nonmagical attacks

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.