Wererat
Medium Humanoid. CR 2, AC 12, 57 HP. Traits: Heightened Smell, Pack Tactics.
- Armor class
- 12
- Hit points
- 57
- Challenge
- 2
- Creature type
- Humanoid
- Size
- medium
Stat block
- Cha
- 8
- Con
- 12
- Dex
- 18
- Int
- 10
- Str
- 10
- Wis
- 10
- Speed
- Walk: 30
- Senses
- darkvision 60 ft.
- Skills
- Actions
- Multiattack (Humanoid or Hybrid Form Only). The wererat makes three Claw or Shortsword attacks, or it makes three Hand Crossbow attacks. It can replace one attack with a Bite attack, provided it is in the appropriate form.
- Bite (Rat or Hybrid Form Only). _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 7 (2d4+2) piercing damage. If the target is a Humanoid, it must succeed on a DC 11 CON save or be cursed with the wererat lycanthropy curse (see Curse of Lycanthropy sidebar).
- Claw (Rat or Hybrid Form Only). _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 7 (2d4+2) slashing damage.
- Shortsword (Humanoid or Hybrid Form Only). _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) piercing damage.
- Hand Crossbow (Humanoid or Hybrid Form Only). _Ranged Weapon Attack:_ +4 to hit, range 30/120 ft., one target. _Hit:_ 5 (1d6+2) piercing damage.
- Languages
- Common (can't speak in rat form)
- Saving throws
- Wisdom: 0; Charisma: -1; Strength: 0; Dexterity: 4; Constitution: 1; Intelligence: 0
- Special abilities
- Heightened Smell. The wererat's Perception is 17 when perceiving by smell.
- Pack Tactics. The wererat has advantage on attack rolls against a creature if at least one of the wererat's allies is within 5 feet of the creature and the ally isn't incapacitated.
- Damage resistances
- bludgeoning,piercing,and slashing damage from nonmagical attacks
Source and licence
From Black Flag Reference Document.
Licence: ORC License.