Weretiger

Medium Humanoid. CR 2, AC 13, 90 HP. Traits: Keen Hearing and Smell, Wolfsbane.

Armor class
13
Hit points
90
Challenge
2
Creature type
Humanoid
Size
Medium

Stat block

Cha
10
Con
16
Dex
16
Int
10
Str
16
Wis
12
Speed
Walk: 30
Senses
darkvision 60 ft. (tiger or hybrid form only), passive Perception 15
Skills
Stealth: 5; Perception: 3
Actions
  • Multiattack (Humanoid or Hybrid Form Only). The weretiger makes two attacks neither of which can be a bite.
  • Longsword (Humanoid or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
  • Longbow (Humanoid or Hybrid Form Only). Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
  • Claw (Tiger or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage. If the weretiger moves at least 20 feet straight towards the target before the attack the target makes a DC 13 Strength saving throw falling prone on a failure.
  • Bite (Tiger or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage. If the target is a humanoid it makes a DC 13 Constitution saving throw. On a failure it is cursed with weretiger lycanthropy.
Languages
Common
Damage immunities
damage from nonmagical, non-silvered weapons
Special abilities
  • Keen Hearing and Smell. The weretiger has advantage on Perception checks that rely on hearing or smell.
  • Wolfsbane. Lycanthropes are repelled by the wolfsbane flower. A lycanthrope in hybrid or beast form is poisoned while within 10 feet of a living or dried wolfsbane flower that it can smell. If wolfsbane is applied to a weapon or ammunition, lycanthropes are damaged by the weapon as if it were silver. An application of wolfsbane lasts for 1 hour.

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.