Weretiger
Medium Humanoid. CR 2, AC 13, 90 HP. Traits: Keen Hearing and Smell, Wolfsbane.
- Armor class
- 13
- Hit points
- 90
- Challenge
- 2
- Creature type
- Humanoid
- Size
- Medium
Stat block
- Cha
- 10
- Con
- 16
- Dex
- 16
- Int
- 10
- Str
- 16
- Wis
- 12
- Speed
- Walk: 30
- Senses
- darkvision 60 ft. (tiger or hybrid form only), passive Perception 15
- Skills
- Stealth: 5; Perception: 3
- Actions
- Multiattack (Humanoid or Hybrid Form Only). The weretiger makes two attacks neither of which can be a bite.
- Longsword (Humanoid or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
- Longbow (Humanoid or Hybrid Form Only). Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
- Claw (Tiger or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage. If the weretiger moves at least 20 feet straight towards the target before the attack the target makes a DC 13 Strength saving throw falling prone on a failure.
- Bite (Tiger or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage. If the target is a humanoid it makes a DC 13 Constitution saving throw. On a failure it is cursed with weretiger lycanthropy.
- Languages
- Common
- Damage immunities
- damage from nonmagical, non-silvered weapons
- Special abilities
- Keen Hearing and Smell. The weretiger has advantage on Perception checks that rely on hearing or smell.
- Wolfsbane. Lycanthropes are repelled by the wolfsbane flower. A lycanthrope in hybrid or beast form is poisoned while within 10 feet of a living or dried wolfsbane flower that it can smell. If wolfsbane is applied to a weapon or ammunition, lycanthropes are damaged by the weapon as if it were silver. An application of wolfsbane lasts for 1 hour.
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).