Whisperer in Darkness

Medium Aberration, neutral evil. CR 15, AC 17, 142 HP. Traits: Disquieting Technology, Magic Resistance, Innate Spellcasting.

Armor class
17
Hit points
142
Challenge
15
Creature type
Aberration
Size
Medium
Alignment
neutral evil

Stat block

Cha
16
Con
21
Dex
19
Int
25
Str
15
Wis
18
Speed
Walk: 30
Senses
truesight 120 ft., passive Perception 19
Skills
Arcana: 17; Stealth: 9; Medicine: 9; Deception: 13; Perception: 9
Actions
  • Multiattack. The whisperer in the darkness makes two Grasp of the Void attacks.
  • Grasp of the Void. Melee Spell Attack: +12 to hit, reach 5 ft., one target. Hit: 21 (6d6) force damage, and the target must succeed on a DC 18 Constitution saving throw or be stunned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Languages
all, telepathy 60 ft.
Saving throws
Wisdom: 9; Charisma: 8; Constitution: 10
Damage immunities
psychic, poison
Special abilities
  • Disquieting Technology. The whisperer is a highly advanced being that often carries pieces of powerful wands of fireballs shaped like staves with peculiar triggers, eyes of the eagle shaped as a pair of cylinders, or a helm of telepathy in the form of a glowing metal disc adhered to the side of the creature's head.
  • Magic Resistance. The whisperer has advantage on saving throws against spells and other magical effects.
  • Innate Spellcasting. The whisperer's innate spellcasting ability is Intelligence (spell save DC 20). The whisperer can innately cast the following spells, requiring no material components: At will: alter self, detect magic, detect thoughts, disguise self, fear, identify, invisibility (self only), misty step, sleep, suggestion 3/day each: confusion, dimension door, disintegrate, dream, modify memory, plane shift, teleport 1/day each: feeblemind, meteor swarm, mind blank, weird
Damage resistances
cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks not made with silver
Condition immunities
frightened, charmed, poisoned

Source and licence

From Creature Codex.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.