White Dragon Wyrmling

Medium Dragon, chaotic evil. CR 2, AC 16, 32 HP. Traits: Ice Walk.

Armor class
16
Hit points
32
Challenge
2
Creature type
Dragon
Size
Medium
Alignment
chaotic evil

Stat block

Cha
11
Con
14
Dex
10
Int
5
Str
14
Wis
10
Speed
Fly: 60; Swim: 30; Walk: 30; Burrow: 15
Senses
blindsight 10 ft., darkvision 60 ft., passive Perception 14
Skills
Stealth: 2; Perception: 4
Actions
  • Multiattack. The dragon makes two Rend attacks.
  • Rend. Melee Attack Roll: +4, reach 5 ft. 6 (1d8 + 2) Slashing damage plus 2 (1d4) Cold damage.
  • Cold Breath. Constitution Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 22 (5d8) Cold damage. Success: Half damage.
Hit dice
5d8 + 10
Languages
Draconic
Armor detail
natural armor
Saving throws
Wisdom: 2; Dexterity: 2
Damage immunities
cold
Special abilities
  • Ice Walk. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, Difficult Terrain composed of ice or snow doesn't cost it extra movement.

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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