Wind Demon
Small Fiend, chaotic evil. CR 2, AC 15, 28 HP. Traits: Arrow Bane, Magic Resistance.
- Armor class
- 15
- Hit points
- 28
- Challenge
- 2
- Creature type
- Fiend
- Size
- Small
- Alignment
- chaotic evil
Stat block
- Cha
- 8
- Con
- 10
- Dex
- 18
- Int
- 10
- Str
- 10
- Wis
- 7
- Speed
- Fly: 60; Walk: 30
- Senses
- darkvision 60 ft., passive Perception 8
- Skills
- Stealth: 8
- Actions
- Multiattack. The wind demon makes two frost claw attacks.
- Frost Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage plus 3 (1d6) cold damage.
- Languages
- Abyssal, Common, Void Speech
- Reactions
- Swift as Frost. After a creature the wind demon can see damages it with an attack, the wind demon can move up to its speed without provoking opportunity attacks.
- Damage immunities
- cold, poison
- Special abilities
- Arrow Bane. When the wind demon is targeted by an attack or spell that requires a ranged attack roll, roll a d6. On a 1 to 5, the attacker has disadvantage on the attack roll. On a 6, the wind demon is unaffected, and the attack is reflected back at the attacker as though it originated from the wind demon, turning the attacker into the target.
- Magic Resistance. The wind demon has advantage on saving throws against spells and other magical effects.
- Damage resistances
- fire, lightning
- Condition immunities
- poisoned
Source and licence
From Creature Codex.
Licence: Open Game Content (OGL 1.0a).