Wind Demon

Small Fiend, chaotic evil. CR 2, AC 15, 28 HP. Traits: Arrow Bane, Magic Resistance.

Armor class
15
Hit points
28
Challenge
2
Creature type
Fiend
Size
Small
Alignment
chaotic evil

Stat block

Cha
8
Con
10
Dex
18
Int
10
Str
10
Wis
7
Speed
Fly: 60; Walk: 30
Senses
darkvision 60 ft., passive Perception 8
Skills
Stealth: 8
Actions
  • Multiattack. The wind demon makes two frost claw attacks.
  • Frost Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage plus 3 (1d6) cold damage.
Languages
Abyssal, Common, Void Speech
Reactions
  • Swift as Frost. After a creature the wind demon can see damages it with an attack, the wind demon can move up to its speed without provoking opportunity attacks.
Damage immunities
cold, poison
Special abilities
  • Arrow Bane. When the wind demon is targeted by an attack or spell that requires a ranged attack roll, roll a d6. On a 1 to 5, the attacker has disadvantage on the attack roll. On a 6, the wind demon is unaffected, and the attack is reflected back at the attacker as though it originated from the wind demon, turning the attacker into the target.
  • Magic Resistance. The wind demon has advantage on saving throws against spells and other magical effects.
Damage resistances
fire, lightning
Condition immunities
poisoned

Source and licence

From Creature Codex.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.