Wolf
Medium Beast. CR 1/4, AC 13, 14 HP. Traits: Heightened Hearing and Smell, Pack Tactics.
- Armor class
- 13
- Hit points
- 14
- Challenge
- 0.25
- Creature type
- Beast
- Size
- medium
Stat block
- Cha
- 6
- Con
- 12
- Dex
- 14
- Int
- 2
- Str
- 12
- Wis
- 12
- Speed
- Walk: 40
- Senses
- -
- Skills
- Actions
- Bite. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 6 (1d8+2) piercing damage. If the target is a creature, it must succeed on a DC 12 STR save or be knocked prone.
- Languages
- -
- Saving throws
- Wisdom: 1; Charisma: -2; Strength: 1; Dexterity: 2; Constitution: 1; Intelligence: -4
- Special abilities
- Heightened Hearing and Smell. The wolf's Perception is 16 while perceiving by hearing or smell.
- Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Source and licence
From Black Flag Reference Document.
Licence: ORC License.