Wolf, Dire

Large Beast. CR 1, AC 14, 40 HP. Traits: Heightened Hearing and Smell, Pack Tactics.

Armor class
14
Hit points
40
Challenge
1
Creature type
Beast
Size
large

Stat block

Cha
6
Con
14
Dex
14
Int
2
Str
16
Wis
12
Speed
Walk: 50
Senses
-
Skills
Actions
  • Bite. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 12 (2d8+3) piercing damage. If the target is a creature, it must succeed on a DC 13 STR save or be knocked prone.
Languages
-
Saving throws
Wisdom: 1; Charisma: -2; Strength: 3; Dexterity: 2; Constitution: 2; Intelligence: -4
Special abilities
  • Heightened Hearing and Smell. The wolf's Perception is 18 when perceiving by hearing or smell.
  • Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Damage resistances
frightened

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.