Wood Herald

Small Plant. CR 1/2, AC 13, 27 HP. Traits: Plant Camouflage, Plant Resilience, Woodland Walk.

Armor class
13
Hit points
27
Challenge
0.5
Creature type
Plant
Size
small

Stat block

Cha
10
Con
12
Dex
12
Int
10
Str
14
Wis
12
Speed
Walk: 20; Climb: 20
Senses
darkvision 60 ft.
Skills
Actions
  • Slam. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 7 (2d4+2) bludgeoning damage.
  • Wooden Greataxe. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 8 (1d12+2) slashing damage.
  • Hurl Thorn. _Ranged Weapon Attack:_ +3 to hit, range 30/120 ft., one target. _Hit:_ 6 (2d4+1) piercing damage.
Languages
Common,Sylvan
Reactions
  • Brambly Bark. When a creature the wood herald can see hits it with a melee attack while within 5 feet of it, the herald can extend sharp brambles along its body, dealing 2 (1d4) piercing damage to the attacker.
Saving throws
Wisdom: 1; Charisma: 0; Strength: 2; Dexterity: 1; Constitution: 1; Intelligence: 0
Special abilities
  • Plant Camouflage. The wood herald's Stealth is 18 while in any terrain with ample, obscuring plant life.
  • Plant Resilience. The wood herald is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions.
  • Woodland Walk. Difficult terrain composed of nonmagical plants doesn't cost the wood herald extra movement. In addition, the herald can pass through nonmagical plants without being slowed by them and without taking damage from them if they have thorns, spines, or a similar hazard.
Damage resistances
Plant Resilience
Damage vulnerabilities
fire

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.