Xorn

Medium Elemental. CR 5, AC 19, 73 HP. Traits: Camouflage, Earth Glide, Treasure Sense.

Armor class
19
Hit points
73
Challenge
5
Creature type
Elemental
Size
Medium

Stat block

Cha
10
Con
22
Dex
10
Int
10
Str
18
Wis
10
Speed
Walk: 20; Burrow: 20
Senses
darkvision 60 ft., tremorsense 60 ft., passive Perception 16
Skills
Stealth: 3; Perception: 3
Actions
  • Multiattack. The xorn makes three claw attacks and then makes a bite attack if it can.
  • Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature that was hit by the xorns claws at least twice this turn. Hit: 13 (2d8 + 4) piercing damage and the xorn consumes one of the following nonmagical objects in the targets possession: a worn set of metal armor or a carried metal weapon or shield a piece of metal equipment a gem or up to 1 000 coins. For 1 minute after an item is consumed a creature can retrieve it from the gullet of a willing incapacitated or dead xorn taking 7 (2d6) acid damage in the process.
Languages
Terran
Special abilities
  • Camouflage. The xorn has advantage on Stealth checks made to hide in rocky terrain.
  • Earth Glide. The xorn can burrow through nonmagical, unworked earth and stone without disturbing it.
  • Treasure Sense. The xorn can locate by smell coins and gems within 500 feet.
Damage resistances
acid; damage from nonmagical, non-adamantine weapons

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.