Xorn

Medium elemental, neutral. CR 5, AC 19, 73 HP. Traits: Earth Glide, Stone Camouflage, Treasure Sense.

Armor class
19
Hit points
73
Challenge
5
Creature type
Elemental
Size
Medium
Alignment
neutral

Stat block

Cha
11
Con
22
Dex
10
Int
11
Str
17
Wis
10
Speed
20 ft., burrow 20 ft.
Senses
darkvision 60 ft., tremorsense 60 ft., passive Perception 16
Skills
Perception +6, Stealth +3
Actions
  • Multiattack. The xorn makes three claw attacks and one bite attack.
  • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage.
  • Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Languages
Terran
Special abilities
  • Earth Glide. The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.
  • Stone Camouflage. The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
  • Treasure Sense. The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 ft. of it.
Damage resistances
piercing and slashing from nonmagical weapons that aren't adamantine

Source and licence

From System Reference Document 5.1.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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