Young Brass Dragon

Large Dragon. CR 9, AC 17, 153 HP. Traits: Self-Sufficient, Innate Spellcasting.

Armor class
17
Hit points
153
Challenge
9
Creature type
Dragon
Size
Large

Stat block

Cha
14
Con
16
Dex
10
Int
16
Str
18
Wis
12
Speed
Fly: 80; Walk: 40; Burrow: 20
Senses
blindsight 30 ft., darkvision 120 ft., passive Perception 18
Skills
Arcana: 7; Nature: 7; History: 7; Stealth: 4; Religion: 7; Perception: 5; Persuasion: 6
Actions
  • Multiattack. The dragon attacks with its bite and twice with its claws.
  • Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) fire damage.
  • Claws. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
  • Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons:
  • Molten Breath. The dragon exhales molten glass in a 40-foot-long 5-foot-wide line. Each creature in the area makes a DC 15 Dexterity saving throw taking 38 (11d6) fire damage on a failed save or half damage on a success.
  • Sleep Breath. The dragon exhales sleep gas in a 30-foot cone. Each creature in the area makes a DC 15 Constitution saving throw. On a failure a creature falls unconscious for 10 minutes or until it takes damage or someone uses an action to wake it.
Languages
Common, Draconic, one more
Saving throws
Wisdom: 5; Charisma: 6; Dexterity: 4; Constitution: 7
Damage immunities
fire
Special abilities
  • Self-Sufficient. The brass dragon can subsist on only a quart of water and a pound of food per day.
  • Innate Spellcasting. The dragons spellcasting ability is Charisma (save DC 14). It can innately cast the following spells, requiring no material components. 3/day each:comprehend languages,

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.