Young Green Dragon

Huge Dragon. CR 10, AC 17, 161 HP. Traits: Amphibious, Woodland Stalker, Innate Spellcasting.

Armor class
17
Hit points
161
Challenge
10
Creature type
Dragon
Size
Huge

Stat block

Cha
14
Con
16
Dex
12
Int
16
Str
18
Wis
12
Speed
Fly: 80; Swim: 40; Walk: 40
Senses
blindsight 30 ft., darkvision 120 ft., passive Perception 18
Skills
Insight: 5; Stealth: 5; Deception: 6; Perception: 5; Persuasion: 6
Actions
  • Multiattack. The dragon attacks once with its bite and twice with its claws.
  • Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) poison damage.
  • Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
  • Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 30-foot cone. Each creature in that area makes a DC 15 Constitution saving throw taking 42 (12d6) poison damage on a failed save or half damage on a success.
Languages
Common, Draconic, one more
Saving throws
Wisdom: 5; Charisma: 6; Dexterity: 5; Constitution: 7
Damage immunities
poison
Special abilities
  • Amphibious. The dragon can breathe air and water.
  • Woodland Stalker. When in a forested area, the dragon has advantage on Stealth checks.
  • Innate Spellcasting. The dragons spellcasting ability is Charisma (save DC 14). It can innately cast the following spells, requiring no material components. 3/day each:animal messenger, tongues
Condition immunities
poisoned

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.