Young Red Dragon Zombie
Large Undead. CR 11, AC 16, 178 HP. Traits: Undead Fortitude, Undead Nature.
- Armor class
- 16
- Hit points
- 178
- Challenge
- 11
- Creature type
- Undead
- Size
- Large
Stat block
- Cha
- 4
- Con
- 20
- Dex
- 6
- Int
- 3
- Str
- 22
- Wis
- 8
- Speed
- Fly: 70; Walk: 30; Climb: 30
- Senses
- blindsight 30 ft., darkvision 120 ft., passive Perception 9
- Skills
- Actions
- Multiattack. The dragon attacks once with its bite and twice with its claws.
- Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) fire damage.
- Claws. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage.
- Fire Breath (Recharge 5-6). The dragon exhales a blast of fire that fills a 30-foot cone. Each creature in that area makes a DC 17 Dexterity saving throw taking 52 (15d6) fire damage on a failed save or half damage on a success. A creature that fails the saving throw also suffers 5 (1d10) ongoing fire damage. While affected by this ongoing damage it is frightened of the dragon. A creature can use an action to end the ongoing damage.
- Languages
- understands Common and Draconic but can't speak
- Damage immunities
- fire, poison
- Special abilities
- Undead Fortitude (1/Day). If the zombie is reduced to 0 hit points by damage that isnt radiant or from a critical hit, its instead reduced to 1 hit point, falls prone, and is stunned until the end of its next turn, appearing to be dead.
- Undead Nature. A zombie doesnt require air, sustenance, or sleep.
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).