Zombie

Medium Undead, neutral evil. CR 1/4, AC 8, 15 HP. Traits: Undead Fortitude.

Armor class
8
Hit points
15
Challenge
0.25
Creature type
Undead
Size
Medium
Alignment
neutral evil

Stat block

Cha
5
Con
16
Dex
6
Int
3
Str
13
Wis
6
Speed
Walk: 20
Senses
darkvision 60 ft., passive Perception 8
Actions
  • Slam. Melee Attack Roll: +3, reach 5 ft. 5 (1d8 + 1) Bludgeoning damage.
Hit dice
2d8 + 6
Languages
Understands Common plus one other language but can't speak
Armor detail
natural armor
Saving throws
Wisdom: 0
Damage immunities
poison
Special abilities
  • Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Condition immunities
exhaustion, poisoned

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

Every licence notice Tavern Bag relies on.