Doomed

* A doomed creature dies at a time determined by the Narrator, or within 13 (2d12) hours. * A doomed creature continues to be doomed even after it dies. Magic equivalent to a 7th-level or higher spell

  • A doomed creature dies at a time determined by the Narrator, or within 13 (2d12) hours.
  • A doomed creature continues to be doomed even after it dies. Magic equivalent to a 7th-level or higher spell can remove the doomed condition (such as regenerate cast on a living creature, resurrection, true resurrection, or wish).

Source and licence

From Level Up: Adventurer’s Guide.

Licence: SRD (CC BY 4.0).

Every licence notice Tavern Bag relies on.