Accelerate
Choose up to three willing creatures within range, which can include you. For the duration of the spell, each target’s walking speed is doubled. Each target can also use a bonus action on each of its
- Level
- 3
- School
- transmutation
- Casting time
- 1 action
- Range
- Touch
- Components
- V, S, M
- Duration
- Up to 1 minute
- Classes
- Bard, Cleric, Druid, Sorcerer, Wizard
- Concentration
- Yes
Choose up to three willing creatures within range, which can include you. For the duration of the spell, each target’s walking speed is doubled. Each target can also use a bonus action on each of its turns to take the Dash action, and it has advantage on Dexterity saving throws.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can affect one additional creature for each slot level above 3rd.
Source and licence
From Deep Magic (open content).
Licence: Open Game Content (OGL 1.0a).