Alter Arrow’s Fortune
You clap your hands, setting off a chain of tiny events that culminate in throwing off an enemy’s aim. When an enemy makes a ranged attack with a weapon or a spell that hits one of your allies, this s
- Level
- 1
- School
- divination
- Casting time
- 1 reaction, which you take when an enemy makes a ranged attack that hits
- Range
- 100 feet
- Components
- S
- Duration
- Instantaneous
- Classes
- Bard, Cleric, Druid, Ranger, Sorcerer, Wizard
You clap your hands, setting off a chain of tiny events that culminate in throwing off an enemy’s aim. When an enemy makes a ranged attack with a weapon or a spell that hits one of your allies, this spell causes the enemy to reroll the attack roll unless the enemy makes a successful Charisma saving throw. The attack is resolved using the lower of the two rolls (effectively giving the enemy disadvantage on the attack).
Source and licence
From Deep Magic (open content).
Licence: Open Game Content (OGL 1.0a).