Blindness/Deafness

Until the spell ends, the target is blinded or deafened (your choice). At the end of each of its turns the target can repeat its saving throw, ending the spell on a success. At Higher Levels. You targ

Level
2
School
Necromancy
Casting time
1 action
Range
30 feet
Components
V
Duration
1 minute
Classes
Bard, Cleric, Sorcerer, Wizard

Until the spell ends, the target is blinded or deafened (your choice). At the end of each of its turns the target can repeat its saving throw, ending the spell on a success.

At Higher Levels. You target one additional creature for each slot level above 2nd.

Source and licence

From Level Up: Advanced 5e (A5E SRD).

Licence: SRD (CC BY 4.0).

Every licence notice Tavern Bag relies on.