Champion’s Weapon
A spectral version of a melee weapon of your choice materializes in your hand. It has standard statistics for a weapon of its kind, but it deals force damage instead of its normal damage type and it s
- Level
- 2
- School
- conjuration
- Casting time
- 1 bonus action
- Range
- Self
- Components
- V, S
- Duration
- Up to 10 minutes
- Concentration
- Yes
A spectral version of a melee weapon of your choice materializes in your hand. It has standard statistics for a weapon of its kind, but it deals force damage instead of its normal damage type and it sheds dim light in a 10-foot radius. You have proficiency with this weapon for the spell’s duration. The weapon can be wielded only by the caster; the spell ends if the weapon is held by a creature other than you or if you start your turn more than 10 feet from the weapon.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the weapon deals an extra 1d8 force damage for each slot level above 2nd.
Source and licence
From Deep Magic (open content).
Licence: Open Game Content (OGL 1.0a).