Confusion
You assault the minds of your targets, filling them with delusions and making them confused until the spell ends. On a successful saving throw, a target is rattled for 1 round. At the end of each of i
- Level
- 4
- School
- Enchantment
- Casting time
- 1 action
- Range
- 120 feet
- Components
- V, S, M
- Duration
- Up to 1 minute
- Classes
- Bard, Druid, Sorcerer, Wizard
- Concentration
- Yes
You assault the minds of your targets, filling them with delusions and making them confused until the spell ends. On a successful saving throw, a target is rattled for 1 round. At the end of each of its turns, a confused target makes a Wisdom saving throw to end the spell's effects on it.
At Higher Levels. The spell's area increases by 5 feet for each slot level above 4th.
Source and licence
From Level Up: Advanced 5e (A5E SRD).
Licence: SRD (CC BY 4.0).