Confusion

You assault the minds of your targets, filling them with delusions and making them confused until the spell ends. On a successful saving throw, a target is rattled for 1 round. At the end of each of i

Level
4
School
Enchantment
Casting time
1 action
Range
120 feet
Components
V, S, M
Duration
Up to 1 minute
Classes
Bard, Druid, Sorcerer, Wizard
Concentration
Yes

You assault the minds of your targets, filling them with delusions and making them confused until the spell ends. On a successful saving throw, a target is rattled for 1 round. At the end of each of its turns, a confused target makes a Wisdom saving throw to end the spell's effects on it.

At Higher Levels. The spell's area increases by 5 feet for each slot level above 4th.

Source and licence

From Level Up: Advanced 5e (A5E SRD).

Licence: SRD (CC BY 4.0).

Every licence notice Tavern Bag relies on.