Feather Fall
Magic slows the descent of each target. Until the spell ends, a target's rate of descent slows to 60 feet per round. If a target lands before the spell ends, it takes no falling damage and can land on
- Level
- 1
- School
- Transmutation
- Casting time
- 1 reaction
- Range
- 60 feet
- Components
- V, M
- Duration
- 1 minute
- Classes
- Artificer, Bard, Sorcerer, Wizard
Magic slows the descent of each target. Until the spell ends, a target's rate of descent slows to 60 feet per round. If a target lands before the spell ends, it takes no falling damage and can land on its feet, ending the spell for that target.
At Higher Levels. When using a 2nd-level spell slot, targets can move horizontally 1 foot for every 1 foot they descend, effectively gliding through the air until they land or the spell ends.
Source and licence
From Level Up: Advanced 5e (A5E SRD).
Licence: SRD (CC BY 4.0).