Freedom of Movement
The target ignores difficult terrain. Spells and magical effects can't reduce its speed or cause it to be paralyzed or restrained. It can spend 5 feet of movement to escape from nonmagical restraints
- Level
- 4
- School
- Abjuration
- Casting time
- 1 action
- Range
- touch
- Components
- V, S, M
- Duration
- 1 hour
- Classes
- Artificer, Bard, Cleric, Druid
The target ignores difficult terrain. Spells and magical effects can't reduce its speed or cause it to be paralyzed or restrained. It can spend 5 feet of movement to escape from nonmagical restraints or grapples. The target's movement and attacks aren't penalized from being underwater.
At Higher Levels. When using a 6th-level spell slot the duration is 8 hours. When using an 8th-level spell slot the duration is 24 hours.
Source and licence
From Level Up: Advanced 5e (A5E SRD).
Licence: SRD (CC BY 4.0).