Gust of Wind
A torrent of wind erupts from your hand in a direction you choose. Each creature that starts its turn in the area or moves into the area must succeed on a Strength saving throw or be pushed 15 feet fr
- Level
- 2
- School
- Evocation
- Casting time
- 1 action
- Range
- self
- Components
- V, S, M
- Duration
- Up to 1 minute
- Classes
- Artificer, Druid, Sorcerer, Wizard
- Concentration
- Yes
A torrent of wind erupts from your hand in a direction you choose. Each creature that starts its turn in the area or moves into the area must succeed on a Strength saving throw or be pushed 15 feet from you in the direction of the line.
Any creature in the area must spend 2 feet of movement for every foot moved when trying to approach you.
The blast of wind extinguishes small fires and disperses gas or vapor.
You can use a bonus action to change the direction of the gust.
Source and licence
From Level Up: Advanced 5e (A5E SRD).
Licence: SRD (CC BY 4.0).