Heroism
The target's spirit is bolstered. Until the spell ends, the target gains temporary hit points equal to your spellcasting ability modifier at the start of each of its turns and it cannot be frightened.
- Level
- 1
- School
- Enchantment
- Casting time
- 1 action
- Range
- touch
- Components
- V, S
- Duration
- Up to 1 minute
- Classes
- Bard, Herald
- Concentration
- Yes
The target's spirit is bolstered. Until the spell ends, the target gains temporary hit points equal to your spellcasting ability modifier at the start of each of its turns and it cannot be frightened. Any temporary hit points remaining are lost when the spell ends.
At Higher Levels. Target one additional creature for each slot level above 1st.
Source and licence
From Level Up: Advanced 5e (A5E SRD).
Licence: SRD (CC BY 4.0).