Hold Monster
The target is paralyzed. At the end of each of its turns, the target makes another saving throw, ending the spell's effects on it on a successful save. At Higher Levels. Target an additional creature
- Level
- 5
- School
- Enchantment
- Casting time
- 1 action
- Range
- 60 feet
- Components
- V, S, M
- Duration
- Up to 1 minute
- Classes
- Bard, Sorcerer, Warlock, Wizard
- Concentration
- Yes
The target is paralyzed. At the end of each of its turns, the target makes another saving throw, ending the spell's effects on it on a successful save.
At Higher Levels. Target an additional creature within 30 feet of the first target for each slot level above 5th.
Source and licence
From Level Up: Advanced 5e (A5E SRD).
Licence: SRD (CC BY 4.0).