Jump

You imbue a target with the ability to make impossible leaps. The target's jump distances increase 15 feet vertically and 30 feet horizontally. At Higher Levels. Each of the target's jump distances in

Level
1
School
Transmutation
Casting time
1 bonus action
Range
touch
Components
V, S, M
Duration
1 minute
Classes
Artificer, Druid, Sorcerer, Wizard

You imbue a target with the ability to make impossible leaps. The target's jump distances increase 15 feet vertically and 30 feet horizontally.

At Higher Levels. Each of the target's jump distances increase by 5 feet for each slot level above 1st.

Source and licence

From Level Up: Advanced 5e (A5E SRD).

Licence: SRD (CC BY 4.0).

Every licence notice Tavern Bag relies on.