Jump
You imbue a target with the ability to make impossible leaps. The target's jump distances increase 15 feet vertically and 30 feet horizontally. At Higher Levels. Each of the target's jump distances in
- Level
- 1
- School
- Transmutation
- Casting time
- 1 bonus action
- Range
- touch
- Components
- V, S, M
- Duration
- 1 minute
- Classes
- Artificer, Druid, Sorcerer, Wizard
You imbue a target with the ability to make impossible leaps. The target's jump distances increase 15 feet vertically and 30 feet horizontally.
At Higher Levels. Each of the target's jump distances increase by 5 feet for each slot level above 1st.
Source and licence
From Level Up: Advanced 5e (A5E SRD).
Licence: SRD (CC BY 4.0).