Lightning Beam
A brilliant, blue-white beam of lightning flashes forth from your fingertips, forming a line 100 feet long and 5 feet wide in a direction you choose. You can cause the beam to bounce once off of a sol
- Level
- 3
- School
- Evocation
- Casting time
- action
- Range
- Self
- Components
- V, S, M
- Duration
- instantaneous
- Classes
- Sorcerer, Wizard
A brilliant, blue-white beam of lightning flashes forth from your fingertips, forming a line 100 feet long and 5 feet wide in a direction you choose.
You can cause the beam to bounce once off of a solid, non-conductive object that you can see (such as a stone wall) in a new direction you choose equal to the beam’s remaining length. Each creature in the beam’s path must make a Dexterity saving throw. A target creature takes 4d12 lightning damage on a failure, or half as much damage on a success.
The lightning ignites flammable objects in the area that aren’t being worn or carried.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d12 for each slot level above 3rd.
Source and licence
From Spells That Don’t Suck.
Licence: SRD (CC BY 4.0).