Mage Hand

A faintly shimmering phantasmal hand appears at a point you choose within range. It remains until you dismiss it as an action, or until you move more than 30 feet from it. You can use an action to con

Level
Cantrip
School
Conjuration
Casting time
1 action
Range
30 feet
Components
V, S
Duration
1 minute
Classes
Artificer, Sorcerer, Warlock, Wizard

A faintly shimmering phantasmal hand appears at a point you choose within range. It remains until you dismiss it as an action, or until you move more than 30 feet from it.

You can use an action to control the hand and direct it to do any of the following:

  • manipulate an object.
  • open an unlocked container or door.
  • stow or retrieve items from unlocked containers.

The hand cannot attack, use magic items, or carry more than 10 pounds.

Source and licence

From Level Up: Advanced 5e (A5E SRD).

Licence: SRD (CC BY 4.0).

Every licence notice Tavern Bag relies on.