Magic Circle

Magical energies surround the area and stop the type of designated creature from willingly entering by nonmagical means. Designated creatures have disadvantage when attacking creatures within the area

Level
3
School
Abjuration
Casting time
1 minute
Range
30 feet
Components
V, S, M
Duration
1 hour
Classes
Herald, Warlock, Wizard

Magical energies surround the area and stop the type of designated creature from willingly entering by nonmagical means.

Designated creatures have disadvantage when attacking creatures within the area and are unable to charm, frighten, or possess creatures within the area. When a designated creature attempts to teleport or use interplanar travel to enter the area, it makes a Charisma saving throw or its attempt fails.

You may also choose to reverse this spell, trapping a creature of your chosen type within the area in order to protect targets outside it.

At Higher Levels. The spell's duration increases by 1 hour for every slot level above 3rd.

Source and licence

From Level Up: Advanced 5e (A5E SRD).

Licence: SRD (CC BY 4.0).

Every licence notice Tavern Bag relies on.