Magic Weapon

Until the spell ends, the target becomes +1 magic weapon. At Higher Levels. The bonus increases by +1 for every 2 slot levels above 2nd (maximum +3).

Level
2
School
Transmutation
Casting time
1 bonus action
Range
touch
Components
V, S
Duration
Up to 1 hour
Classes
Artificer, Herald, Wizard
Concentration
Yes

Until the spell ends, the target becomes +1 magic weapon.

At Higher Levels. The bonus increases by +1 for every 2 slot levels above 2nd (maximum +3).

Source and licence

From Level Up: Advanced 5e (A5E SRD).

Licence: SRD (CC BY 4.0).

Every licence notice Tavern Bag relies on.