Magic Weapon
Until the spell ends, the target becomes +1 magic weapon. At Higher Levels. The bonus increases by +1 for every 2 slot levels above 2nd (maximum +3).
- Level
- 2
- School
- Transmutation
- Casting time
- 1 bonus action
- Range
- touch
- Components
- V, S
- Duration
- Up to 1 hour
- Classes
- Artificer, Herald, Wizard
- Concentration
- Yes
Until the spell ends, the target becomes +1 magic weapon.
At Higher Levels. The bonus increases by +1 for every 2 slot levels above 2nd (maximum +3).
Source and licence
From Level Up: Advanced 5e (A5E SRD).
Licence: SRD (CC BY 4.0).