Minor Drain
You send a pulse of necrotic energy towards a target, sucking its life essence away. Make a ranged spell attack. On a hit, the target takes 3d6 necrotic damage, and you gain half the damage dealt as t
- Level
- 1
- School
- Necromancy
- Casting time
- action
- Range
- 30 ft
- Components
- V, S
- Duration
- instantaneous
- Classes
- Sorcerer, Wizard
You send a pulse of necrotic energy towards a target, sucking its life essence away. Make a ranged spell attack. On a hit, the target takes 3d6 necrotic damage, and you gain half the damage dealt as temporary hit points. These temporary hit points fade after 1 minute.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
Source and licence
From Spells That Don’t Suck.
Licence: SRD (CC BY 4.0).