Mud
The ground in a 20-foot radius centered on a point within range becomes thick, viscous mud. The area becomes difficult terrain for the duration. When a creature enters the affected area for the first
- Level
- 2
- School
- transmutation
- Casting time
- 1 action
- Range
- 60 Feet
- Components
- V, S, M
- Duration
- Up to 1 minute
- Classes
- Druid, Wizard
- Concentration
- Yes
The ground in a 20-foot radius centered on a point within range becomes thick, viscous mud. The area becomes difficult terrain for the duration. When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must make a Strength saving throw. On a failed save, its movement speed is reduced to 0 until the start of its next turn.
Source and licence
From Tome of Heroes.
Licence: Open Game Content (OGL 1.0a).