Phantasmal Horror

You select a creature you can see within range and create an illusion of its worst nightmares, which only it can see. At the start of each of the target’s turns, it must make a Wisdom saving throw. On

Level
4
School
Illusion
Casting time
action
Range
120 ft
Components
V, S
Duration
1 minute
Classes
Bard, Wizard
Concentration
Yes

You select a creature you can see within range and create an illusion of its worst nightmares, which only it can see. At the start of each of the target’s turns, it must make a Wisdom saving throw. On a failure, it takes 4d10 psychic damage and is frightened. On a success, the spell ends.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d10 for each slot level above 4th.

Source and licence

From Spells That Don’t Suck.

Licence: SRD (CC BY 4.0).

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