Protection from Energy

Until the spell ends, the target has resistance to one of the following damage types: acid, cold, fire, lightning, thunder. At Higher Levels. For each slot level above 2nd, the target gains resistance

Level
2
School
Abjuration
Casting time
1 action
Range
touch
Components
V, S
Duration
Up to 1 minute
Classes
Artificer, Cleric, Druid, Sorcerer, Wizard
Concentration
Yes

Until the spell ends, the target has resistance to one of the following damage types: acid, cold, fire, lightning, thunder.

At Higher Levels. For each slot level above 2nd, the target gains resistance to one additional type of damage listed above, with a maximum number equal to your spellcasting ability modifier.

Source and licence

From Level Up: Advanced 5e (A5E SRD).

Licence: SRD (CC BY 4.0).

Every licence notice Tavern Bag relies on.