Ray of Sickness

A ray of green light appears at your fingertip, arcing towards a target within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Consti

Level
1
School
Necromancy
Casting time
1 action
Range
60 feet
Components
V, S
Duration
Instantaneous
Classes
Sorcerer, Wizard

A ray of green light appears at your fingertip, arcing towards a target within range.

Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn.

*(This Open5e spell replaces a like-named non-SRD spell from an official source.*

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.

Source and licence

From Open5e Originals.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.