Rejuvenation

You touch a creature and imbue it with miraculous life, causing its flesh to knit back together and repair itself. For the duration of the spell, the target gains 10 hit points at the start of each of

Level
7
School
Transmutation
Casting time
action
Range
Touch
Components
V, S, M
Duration
10 minutes
Classes
Bard, Cleric, Druid

You touch a creature and imbue it with miraculous life, causing its flesh to knit back together and repair itself. For the duration of the spell, the target gains 10 hit points at the start of each of its turns. If you reach your hit point maximum while affected by this spell, then scars are healed, missing limbs or digits regrow, and permanent wounds are fully mended.

The spell ends early if the target takes a single instance of fire or acid damage equal to or greater than twice your level.

Source and licence

From Spells That Don’t Suck.

Licence: SRD (CC BY 4.0).

Every licence notice Tavern Bag relies on.