Sacred Circle
You create a 60-foot radius, 120-foot tall cylinder of resonating planar energy centered on a point on the ground that you can see within range. Until the spell ends, aberrations, celestials, elementa
- Level
- 5
- School
- Abjuration
- Casting time
- action
- Range
- 60 ft
- Components
- V, S, M
- Duration
- 10 minutes
- Classes
- Cleric, Paladin
- Concentration
- Yes
You create a 60-foot radius, 120-foot tall cylinder of resonating planar energy centered on a point on the ground that you can see within range. Until the spell ends, aberrations, celestials, elementals, fey, fiends, and undead have disadvantage on attack rolls against three creatures of your choice within the cylinder.
As an action, you may remove any charm, fear, or possession effects caused by creatures of those types from a creature of your choice within the cylinder.
Additionally, you can choose whether to allow or block teleportation, interplanar travel, or creatures being summoned within the cylinder.
Source and licence
From Spells That Don’t Suck.
Licence: SRD (CC BY 4.0).