Searing Equation
You briefly go into a magical trance and whisper an alien equation which you never fully remember once the spell is complete. Each creature in the area takes 3d4 psychic damage and is deafened for 1 r
- Level
- 1
- School
- Enchantment
- Casting time
- 1 action
- Range
- self
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Artificer, Warlock, Wizard
You briefly go into a magical trance and whisper an alien equation which you never fully remember once the spell is complete. Each creature in the area takes 3d4 psychic damage and is deafened for 1 round.
Creatures who are unable to hear the equation, immune to psychic damage, or who have an Intelligence score lower than 4 are immune to this spell.
At Higher Levels. Creatures are deafened for 1 additional round for each slot level above 1st.
Source and licence
From Level Up: Advanced 5e (A5E SRD).
Licence: SRD (CC BY 4.0).