Sky Omen
You create a gigantic stationary symbol in a part of the sky you can see. You control the appearance of this omen, which displays animations up to 10 minutes in length. The image is visible for a radi
- Level
- 6
- School
- Illusion
- Casting time
- action
- Range
- 1 mile
- Components
- V, S
- Duration
- 1 hour
- Classes
- Bard, Druid, Wizard
- Concentration
- Yes
You create a gigantic stationary symbol in a part of the sky you can see. You control the appearance of this omen, which displays animations up to 10 minutes in length. The image is visible for a radius of 1 mile. It is obviously unnatural and cannot be mistaken for a real object.
The first time a creature sees the omen, it must make a Wisdom saving throw. A creature can choose to fail its saving throw if it interprets the omen positively. On a failure, it suffers one of the following effects (or another appropriate effect upon its confidence or morale, as determined by the GM). At the end of every day, a creature can repeat its saving throw against this spell.
|
Terror
| A creature failing the save is frightened of the omen. |
|
Awe
| A creature failing the save is charmed and will not willingly move anywhere it cannot see the omen. |
|
Courage
| A creature has advantage on saving throws against fear and charm effects while it can see the omen. |
At Higher Levels. If you cast this spell using a 7th-level spell slot, the radius is 6 miles and the duration is concentration, up to 8 hours. If you use an 8th-level spell slot, the radius is 12 miles and the duration is concentration, up to 24 hours. If you use a 9th-level spell slot, the radius is 18 miles, the spell no longer requires concentration, and it lasts until dispelled.
Source and licence
From Spells That Don’t Suck.
Licence: SRD (CC BY 4.0).