Spiritual Weapon
You create a floating, incandescent weapon with an appearance of your choosing and use it to attack your enemies. On the round you cast it, you can make a melee spell attack against a creature within
- Level
- 2
- School
- Evocation
- Casting time
- 1 bonus action
- Range
- 60 feet
- Components
- V, S
- Duration
- 1 minute
- Classes
- Cleric
You create a floating, incandescent weapon with an appearance of your choosing and use it to attack your enemies. On the round you cast it, you can make a melee spell attack against a creature within 5 feet of the weapon that deals force damage equal to 1d8 + your spellcasting ability modifier.
As a bonus action on subsequent turns until the spell ends, you can move the weapon up to 20 feet and make another attack against a creature within 5 feet of it.
At Higher Levels. The damage increases by 1d8 for every two slot levels above 2nd.
Source and licence
From Level Up: Advanced 5e (A5E SRD).
Licence: SRD (CC BY 4.0).