Sunbeam
Oozes and undead have disadvantage on saving throws made to resist this spell. A beam of radiant sunlight streaks from your hand. Each creature in the area takes 6d8 radiant damage and is blinded for
- Level
- 6
- School
- Evocation
- Casting time
- 1 action
- Range
- self
- Components
- V, S, M
- Duration
- Up to 1 minute
- Classes
- Druid, Sorcerer, Wizard
- Concentration
- Yes
Oozes and undead have disadvantage on saving throws made to resist this spell. A beam of radiant sunlight streaks from your hand. Each creature in the area takes 6d8 radiant damage and is blinded for 1 round.
Until the spell ends, you can use an action on subsequent turns to create a new beam of sunlight and a mote of brilliant radiance lingers on your hand, shedding bright light in a 30-foot radius and dim light an additional 30 feet. This light is sunlight.
At Higher Levels. When using an 8th-level spell slot the damage increases by 1d8.
Source and licence
From Level Up: Advanced 5e (A5E SRD).
Licence: SRD (CC BY 4.0).