Kobold Chassis

Gearforged kobolds gain Dexterity, darkvision, and the ability to make makeshift tools.

Kobolds are naturally curious tinkerers, constantly modifying their devices and tools. As such, kobolds, in spite of what many dwarf or gnome engineers might say, were the second race to master the nuances of gearforged creation after studying human gearforged. However, most of these early kobold gearforged no longer exist, as the more draconic forms (homages to the kobolds’ draconic masters) proved too alien to the kobold soul gems to maintain stable, long-term connections with the bodies. Kobold engineers have since resolved that problem, and kobold gearforged can be found among many kobold communities, aiding its members and tinkering right alongside their scale-and-blood brethren.

Ability Score Increase.

Your Dexterity increases by 1.

Size.
Gearforged kobolds are between 3 and 4 feet tall and average about 100 pounds. Your size is Small.

Speed.

Your base walking speed is 30 feet.

Darkvision.
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Language.
You can speak, read, and write Draconic.

Clutch Aide.
Kobolds spend their lives alongside their clutchmates, both those hatched around the same time as them and those they choose later in life, and you retain much of this group-oriented intuition. You can take the Help action as a bonus action.

Resourceful.

If you have at least one set of tools, you can cobble together one set of makeshift tools of a different type with 1 minute of work. For example, if you have cook’s utensils, you can use them to create a temporary set of thieves’ tools. The makeshift tools last for 10 minutes then collapse into their component parts, returning your tools to their normal forms. While the makeshift tools exist, you can’t use the set of tools you used to create the makeshift tools. At the GM’s discretion, you might not be able to replicate some tools, such as an alchemist’s alembic or a disguise kit’s cosmetics. A creature other than you that uses the makeshift tools has disadvantage on the check.

Source and licence

From Tome of Heroes.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.